Events
Currency Events
EdDungeonsCurrencyAddEvent
Fired when: Currency is being added to a player's balance
Properties:
UUID uuid- Player receiving currency (read-only)String currency- Currency type being added (modifiable)BigDecimal amount- Base amount being added (modifiable)double multiplier- Current multiplier applied (modifiable)
Methods:
addMultiplier(double multiplier)- Adds to the current multiplier
Enchantment Events
EdDungeonsEnchantTryProcEvent
Fired when: An enchantment attempts to activate/proc
Properties:
Player player- Player whose enchantment is trying to proc (read-only)String enchant- Enchantment identifier (read-only)double chance- Current activation chance 0.0-1.0 (modifiable)
Combat Events
EdDungeonsSwingSwordEvent
Fired when: A player swings a sword and deals damage to an entity
Properties:
Player player- Player who swung the sword (read-only)int entityId- ID of the entity that was damaged (read-only)int damageDealt- Amount of damage dealt (read-only)
Zone Events
EdDungeonsJoinZoneEvent
Fired when: A player enters a dungeon zone
Properties:
Player player- Player entering the zone (read-only)String zoneId- Identifier of the zone being entered (read-only)
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