Boosters API
The EdToolsBoostersAPI provides methods for managing player and global boosters, which can multiply currency earnings or provide other benefits.
Get API Instance
EdToolsBoostersAPI boostersAPI = EdToolsAPI.getInstance().getBoostersAPI();Methods
getBoosterValueByEconomy(UUID uuid, String economy)
getBoosterValueByEconomy(UUID uuid, String economy)Calculates the total booster multiplier for a specific player and currency type.
uuid: The player's unique ID.economy: The name of the currency (e.g., "gems").Returns: A
doublerepresenting the combined multiplier.
getBoosterValueGlobalEnchants(UUID uuid)
getBoosterValueGlobalEnchants(UUID uuid)Gets the total booster value for global enchantments for a specific player.
uuid: The player's unique ID.Returns: A
doublerepresenting the enchant booster multiplier.
getActiveBoosters(UUID uuid)
getActiveBoosters(UUID uuid)Retrieves a list of all active booster IDs for a player.
uuid: The player's unique ID.Returns: A
List<String>of booster IDs.
removeBooster(UUID uuid, String boosterId)
removeBooster(UUID uuid, String boosterId)Removes a specific booster from a player.
uuid: The player's unique ID.boosterId: The unique ID of the booster to remove.
existsBooster(UUID uuid, String boosterId)
existsBooster(UUID uuid, String boosterId)Checks if a player has a specific active booster.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns:
trueif the booster exists and is active, otherwisefalse.
getBoosterCurrency(UUID uuid, String boosterId)
getBoosterCurrency(UUID uuid, String boosterId)Gets the currency a specific booster applies to.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns: A
Stringwith the name of the economy, or null if it's an enchant booster.
isBoosterEnchantType(UUID uuid, String boosterId)
isBoosterEnchantType(UUID uuid, String boosterId)Checks if a booster is for enchants instead of a currency.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns:
trueif it's an enchant booster,falseotherwise.
getBoosterName(UUID uuid, String boosterId)
getBoosterName(UUID uuid, String boosterId)Gets the display name of a booster.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns: The
Stringdisplay name.
getBoosterMultiplier(UUID uuid, String boosterId)
getBoosterMultiplier(UUID uuid, String boosterId)Gets the multiplier value of a specific booster.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns: A
doublerepresenting the multiplier.
getBoosterDuration(UUID uuid, String boosterId)
getBoosterDuration(UUID uuid, String boosterId)Gets the total initial duration of the booster in seconds.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns: A
longrepresenting the total duration.
getBoosterRemainingTime(UUID uuid, String boosterId)
getBoosterRemainingTime(UUID uuid, String boosterId)Gets the remaining time on a booster in seconds.
uuid: The player's unique ID.boosterId: The unique ID of the booster.Returns: A
longwith the remaining time.
addBooster(...)
addBooster(...)Adds a new booster to a player.
uuid: The player's unique ID.boosterId: A unique identifier for this new booster.boosterName: The display name of the booster.economy: The currency this booster affects (can be an enchant or a currency, it can also be empty to make it enchant global booster).multiplier: The booster multiplier (e.g., 1.0 for a 2x boost).duration: The duration of the booster in seconds.enchantBooster: Set totrueif this is an enchant booster.saveDB: If the booster will be saved in the database. If so, it will keep between server restarts.
setBooster... methods
setBooster... methodsThe API also provides setters (setBoosterMultiplier, setBoosterDuration, etc.) to modify existing boosters. Their parameters match the corresponding getters.
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