Enchants API
The EdToolsEnchantAPI
allows you to interact with the custom enchantment system of the plugin. You can get, modify, and trigger enchantments for players.
Get API Instance
EdToolsEnchantAPI enchantAPI = EdToolsAPI.getInstance().getEnchantAPI();
Methods
registerEnchant(String enchantId, APIEnchant enchant)
registerEnchant(String enchantId, APIEnchant enchant)
Registers an API enchant.
uuid
: The enchant id. This should be the same to the enchant file name inside EdTools/enchants folder.enchant
: The enchant object.
getEnchantLevel(UUID uuid, String enchant)
getEnchantLevel(UUID uuid, String enchant)
Gets the current level of a specific enchant for a player.
uuid
: The player's unique ID.enchant
: The ID of the enchantment.Returns: A
double
representing the player's enchant level.
addEnchantLevel(UUID uuid, String enchant, double level)
addEnchantLevel(UUID uuid, String enchant, double level)
Adds a specified number of levels to a player's enchant.
uuid
: The player's unique ID.enchant
: The ID of the enchantment.level
: The number of levels to add.
removeEnchantLevel(UUID uuid, String enchant, double level)
removeEnchantLevel(UUID uuid, String enchant, double level)
Removes a specified number of levels from a player's enchant.
uuid
: The player's unique ID.enchant
: The ID of the enchantment.level
: The number of levels to remove.
triggerCustomEnchant(Player player, String enchant, Material material, Vector position)
triggerCustomEnchant(Player player, String enchant, Material material, Vector position)
Forces the activation of a custom enchant's effect. This does not perform a chance check.
player
: The player triggering the enchant.enchant
: The ID of the enchant to trigger.material
: TheMaterial
of the block involved (if applicable).position
: TheVector
position of the event (e.g., block broken).
tryTriggerCustomEnchant(Player player, String enchant, Material material, Vector position)
tryTriggerCustomEnchant(Player player, String enchant, Material material, Vector position)
Attempts to trigger a custom enchant, respecting its activation chance.
Returns:
true
if the enchant successfully triggered,false
otherwise.
getEnchantChance(UUID uuid, String enchant)
getEnchantChance(UUID uuid, String enchant)
Gets the activation chance for a given enchant for a specific player.
uuid
: The player's unique ID.enchant
: The ID of the enchantment.Returns: A
double
between 0 and 100 representing the chance.
getEnchantMaxLevel(String enchant)
getEnchantMaxLevel(String enchant)
Gets the configured maximum level for an enchantment.
enchant
: The ID of the enchantment.Returns: A
double
for the max level.
getEnchantStartingLevel(String enchant)
getEnchantStartingLevel(String enchant)
Gets the configured starting level for an enchantment.
enchant
: The ID of the enchantment.Returns: A
double
for the starting level.
getEnchantMaxChance(String enchant)
getEnchantMaxChance(String enchant)
Gets the configured maximum activation chance for an enchantment.
enchant
: The ID of the enchantment.Returns: A
double
for the max chance.
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