# Explode

## Tags

### `variable` -> The variable of the action to get custom placeholders:

**%\<variable>.blocks%** -> Will get how many blocks did the explosion break.

### `pos` -> The position where the explosion will be generated.

### `affectAutosell` -> Whether or not the explosion blocks broken will be affected by autosell.

### `radius` -> The radius of the explosion.

### `sound` -> Whether or not the explosion will sound.

### `shape` -> The shape of the explosion, it can be natural for a natural explosion or sphere for a perfect sphere explosion.

## Examples

{% code overflow="wrap" fullWidth="false" %}

```yaml
explode <shape>sphere</shape> <variable>explosion</variable> <pos>world, x, y, z</pos> <affectAutosell>true</affectAutosell> <radius>4</radius> <sound>true</sound>
```

{% endcode %}
