Spawn Mob
Action to spawn mobs.
Tags
variable
-> The variable of the action to get custom placeholders or execute functions:
variable
-> The variable of the action to get custom placeholders or execute functions:%<variable>.x% -> The x position of the mob.
%<variable>.y% -> The y position of the mob.
%<variable>.z% -> The z position of the mob.
%<variable>.world% -> The world where the mob is.
%<variable>.remove% -> Removes the mob.
%<variable>.setVelocity(0, 0, 0)% -> Sets the mob velocity.
%<variable>.moveTo(x, y, z, time)% -> Moves the mob using velocity to a location. The time is put in seconds. It will move the mob in that time.
%<variable>.tp(x, y, z)% -> Teleports the mob to that location.
%<variable>.setRotation(yaw, pitch)% -> Sets the mob facing rotation using yaw and pitch.
pos
-> The position where the mob will spawn.
pos
-> The position where the mob will spawn.mob
-> The mob.
mob
-> The mob.collidable
-> Whether or not the mob will be collidable.
collidable
-> Whether or not the mob will be collidable.invisible
-> Whether or not the mob will be invisible.
invisible
-> Whether or not the mob will be invisible.invulnerable
-> Whether or not the mob will be invulnerable.
invulnerable
-> Whether or not the mob will be invulnerable.invisible
-> Whether or not the mob will be invisible.
invisible
-> Whether or not the mob will be invisible.velocity
-> The mob velocity. This is useful to propel the mob.
velocity
-> The mob velocity. This is useful to propel the mob.ia
-> Whether or not the mob will have ia.
ia
-> Whether or not the mob will have ia.armorStandSmall
-> Whether or not the armor stand will be small, just for armor stands.
armorStandSmall
-> Whether or not the armor stand will be small, just for armor stands.slimeSize
-> The slime size, just for slimes.
slimeSize
-> The slime size, just for slimes.magmaSize
-> The magma size, just for magma cubes.
magmaSize
-> The magma size, just for magma cubes.fallingBlock
-> The falling block material, such as STONE (just for falling blocks).
fallingBlock
-> The falling block material, such as STONE (just for falling blocks).mobPassenger
-> If the mob will have another mob as a passenger.
mobPassenger
-> If the mob will have another mob as a passenger.passengerGravity
-> Will the mob be affected by gravity?
passengerGravity
-> Will the mob be affected by gravity?rotation
-> The mob facing rotation.
rotation
-> The mob facing rotation.invisible
-> Whether or not the mob will be invisible.
invisible
-> Whether or not the mob will be invisible.deleteAfter
-> When the mob will be deleted in seconds after spawning.
deleteAfter
-> When the mob will be deleted in seconds after spawning.Examples
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