PlaceholderAPI

%edprison_notation_<number>%

Applies notation to a number.

%edprison_singlenotation_<number>%

Applies single-number notation to a number.

%edprison_abbreviatednotation_<number>%

Applies abbreviated notation to a number.

%edprison_random_<min>|<max>%

Generates a random between min and max.

%edprison_round_<number>%

Rounds a number to the nearest value, for example 0.4 will give 0 and 0.8 will give 1.

%edprison_roundbottom_<number>%

Rounds a number to the bottom value, for example 0.4 will give 0 and 0.8 will give aswell 0.

%edprison_randomupper_<number>%

Rounds a number to the upper value, for example 0.4 will give 1 and 0.8 will give aswell 1.

%edprison_randomwithdecimals_<decimals>_<min>|<max>%

Generates a random between min and max with decimals (you select the amount of decimals).

%edprison_onlineplayers%

Gets all online players.

%edprison_blockmaterialat_world,x,y,z%

Gets the block material at that position.

%edprison_placeholderof_<player>_<{placeholder}>%

Gets the placeholder of a player.

%edprison_calc_<formula>%

Calculates a math formula. For example: %edprison_calc_100*100% will return 10000.

%edprison_hasperm_<permission>%

Returns true/false if the player has that permission.

%edprison_gang%

Gets the player gang.

%edprison_gang_members_size_<gang>%

Gets the amount of members a gang has.

%edprison_gang_members_<gang>%

Gets the members of a gang, formatted through config.

%edprison_gang_points_<gang>%

Gets the points of a gang.

%edprison_gang_points%

Gets the amount of crystals a player has

%edprison_gang_name__<player>%

Gets the gang name of a player.

%edprison_gang_contributions_<gang>%

Gets the gang contributions of a gang. The formatted message of config.

%edprison_gang_maxmembers%

Gets the gang max members.

%edprison_auction_items%

Gets all the auction items, useful for doing a paginated gui menu of the items.

%edprison_auction_youritems%

Gets all the auction items of the player.

%edprison_auction_listings%

Gets the number of listings the player has.

%edprison_auction_item_<ItemID>%

Gets an item of the auction house.

%edprison_auction_seller_<ItemID>%

Gets the seller of that item.

%edprison_auction_currency_<ItemID>%

Gets the currency of that item.

%edprison_auction_amount_<ItemID>%

Gets the amount of currency to pay for that item.

%edprison_auction_expired_<ItemID>%

Returns true or false if an auction item has expired.

%edprison_robots%

Gets the player robots

%edprison_robot_material_<Robot>%

Gets the material of the robot.

%edprison_robot_name_<Robot>%

Gets the name of the robot.

%edprison_robot_lore_<Robot>%

Gets the lore of the robot.

%edprison_robot_currency_<currency>%

Gets the amount of currency a player has to withdraw.

%edprison_autosell_summary_<currency>%

Gets the amount of currency a player has in autosell summary.

%edprison_enchant_level_<enchant>%

Gets the the level of that enchant.

%edprison_enchant_maxlevel_<enchant>%

Gets the the max level of that enchant.

%edprison_enchant_activationchance_<enchant>%

Gets the the activation chance of that enchant.

%edprison_enchant_activationchancefromlevel_<enchant>_<level>%

Gets the the activation chance of that enchant on that level.

%edprison_enchant_maxaffordable_<enchant>%

Gets the max affordable levels of an enchant.

%edprison_enchant_upgrade_cost_<levels>_<enchant>%

Gets the cost of that levels of that enchant.

%edprison_enchant_refund_return_<levels>_<enchant>%

Gets the return amount that will give the refund of that levels of that enchant.

%edprison_level_<level>%

Gets the level amount of that level type.

%edprison_blockslefttolevel_<level>%

Gets the blocks left to level of that level type.

%edprison_costoflevels_<level>_<amount>%

Gets the cost of X levels of that level type.

%edprison_barlevel_<level>%

Gets bar progress of that level.

%edprison_percentlevel_<level>%

Gets percent progress of that level.

%edprison_currency_<currency>%

Gets the amount of that currency.

%edprison_economy_<economy>%

Gets the amount of that economy, it can be a currency or a level.

%edprison_variable_static_<variable>%

Gets the value of that static variable.

%edprison_variable_changeable_<variable>%

Gets the value of that changeable variable.

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