rankup:bar:number-bars:20bar-delimiter-reached:'&e:'bar-delimiter-not-reached:'&c:'limit:1000currency:rankupblocksstarting-cost:100increase-cost-by:400level-up-automatic:trueremove-currency:truerewards:for-each: - "gems give %player% 1"for-specific:1: - "rank 1"for-interval:every10: - "tokens give %player% 1"commands:main:cmd:rankuppermission:edprison.rankupaliases: []max:enabled:truecmd:maxrankuppermission:edprison.rankup.maxaliases: - "maxrank"give:enabled:truepermission:edprison.rankup.givecmd:giveset:enabled:truepermission:edprison.rankup.setcmd:setremove:enabled:truepermission:edprison.rankup.removecmd:removebal:enabled:truepermission:edprison.rankup.balcmd:bal
For example, we create a rankup leveling system which is automatic.
It has the main functions but the most importat is the following: level-up-automatic. If it has that option to true, the maxlevel command will be disabled and /rankup instead of ranking up, it will display your rankup. If the option is set to false, the /maxlevel (/maxrank in this case) will be enabled and /rankup or /rankup <amount> will level up your rank.